Killamari

Killamari

Paldeck Entry

It wraps itself around an enemy’s head, sucking out their insides. Pal mummies are occasionally found, but these are in fact Killamari victims.

Appearance

Killamari resembles a floating purple squid. It sports frilly tentacles and has two long tentacles extending from its body ending in a darker purple. Its dark purple mantle is shaped like a beanie with two ears similar to a flapjack octopus, the top of the mantle and ears are in a wavy perwinkle pattern. It has pink shiny eyes with purple pupils. Underneath the ghost-like body lies a series of razor-sharp teeth in place of a squid beak.

Behavior

This Pal is a nocturnal species, meaning it can only be found at night or inside dungeons. They will still be able to spawn for a while after the break of dawn, and won’t completely disappear until the sun is actually visibly rising in the horizon. They are generally solitary loners that keep to themselves.

If employed as a Base Pal, Killamaris will still continue working through the night, and won’t need beds to accommodate them, as they never sleep. If not tasked with anything, they’ll simply wander about the base. These traits are shared with all nocturnal Pals.

Partner Skill:

  • Fried Squid – While in team, can be summoned and used instead of a glider. Can float for long periods of time while gliding. (Requires Killamari’s Gloves)

Work Suitability:

  •  Transporting 2
  •  Gathering 1

Possible Drops:

  •  Venom Gland

Active Skills

This Pal automatically learns the following skills when they reach the requisite level:

Pal Level name ct power description
1
Hydro Jet
2s
30
Hurls sticky mud at an enemy.
7
Poison Blast
2s
30
Hurls poison sludge at an enemy.
15
Dark Ball
4s
40
Unleashes a sphere of darkness that slowly tracks down the enemy.
22
Shadow Burst
10s
55
Quickly discharges dark energy, damaging those around it.
30
Acid Rain
18s
80
Creates acidic clouds that pour down acid rain on enemies.
40
Nightmare Ball
30s
100
Creates a giant ball of darkness and hurls it at an enemy.
50
Dark Laser
55s
150
Charges dark energy before blasting enemies with a powerful beam.

galery

RECENTS

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