Cawgnito

Paldeck Entry

Long ago it freely soared the skies. After losing a contest with Galeclaw, it abandoned the skies and now lives a quiet nocturnal life.

Appearance

Cawgnito is a greyish-black avian Pal resembling a Corvidae bird species, such as a crow or raven. The skull-like ivory-coloured face resembles a mask with a long beak, and the hollow black eyes feature large red pupils that gleam brightly. It has plumage that resembles a large hat on the top of the head. The wings, when folded, resemble that of a cloak or cape, and the inner parts of the wings are a deep red. A gold gem, perhaps suggesting a brooch, is featured on the chest. From the waist down, Cawgnito’s feathers are white and rugged in contrast to the smooth black feathers of the upper half. Cawgnito sports tan legs with two clawed talons at the front and one at the back on each foot.

Behavior

This Pal, being a nocturnal species, can only be found at night or in dungeons. They will still be able to spawn for a while after the break of dawn, and won’t completely disappear until the sun is actually visibly rising in the horizon.

If employed as a Base Pal, Cawgnitos will still continue working through the night, and won’t need beds to accommodate them, as they never sleep. If not tasked with anything, they’ll simply wander about the base. These traits are shared with all nocturnal Pals.

Partner Skill:

  • Telepeck – When activated, attacks targeted enemy with a powerful Phantom Peck.

Work Suitability:

  •  Lumbering 1

Possible Drops:

  •  Bone
  •  Venom Gland
  •  Small Pal Soul

Active Skills

This Pal automatically learns the following skills when they reach the requisite level:

Pal Level name ct power description
1
Air Cannon
2s
25
Quickly fires a burst of highly pressurized air.
7
Dark Ball
4s
40
Unleashes a sphere of darkness that slowly tracks down the enemy.
15
Phantom Peck
7s
55
Cawnito’s exclusive skill. Teleports next to an enemy before attacking with its beak.
22
Shadow Burst
10s
55
Quickly discharges dark energy, damaging those around it.
30
Spirit Flame
16s
75
Generates two sand tornadoes on either side before launching them at an enemy.
40
Nightmare Ball
30s
100
Creates a giant ball of darkness and hurls it at an enemy.
50
Dark Laser
55s
150
Charges dark energy before blasting enemies with a powerful beam.

location

galery

RECENTS

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